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Class ActorRenderer

Class, upon which armor and attachments render is based It is a model that consists of parts, same as in deprecated Render, but more abstract, allows creating root parts instead of inheritance from old humanoid model

Hierarchy

  • ActorRenderer

Index

Constructors

constructor

Methods

addPart

getPart

getUniformSet

setMaterial

  • setMaterial(materialName: string): void

setTexture

  • setTexture(textureName: string): void

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