Creates a new Render instance with specified parameters
specifies all the properties of the object. If it is a number, vanilla render id is used, if it is a string, used as RenderParameters.name name property
Adds a part to the render by its full name. The part should be descendent of one of the six default parts, see ModelPart for details.
full name of the part separated by "."
specifies all the parameters of the part
newly created part
render id that can be used to set render to the mob, animation or block
render's model that defines its visual shape.
full name of the part separated by "."
a part of the render by its full name. By default, there are six parts available to the user. However, you can create your own parts that suit your needs and get them by their names.
Sets the content and all properties of the part by its full name.
full name of the part separated by "."
array of part data objects to be applied to the part
specifies all the parameters of the part
Sets all the properties of the part by its full name.
full name of the part separated by "."
specifies all the parameters of the part
Render.Transform object used to manipulate current render
Generated using TypeDoc
Class that is used to give mobs, animations and blocks custom shape.