Methods
setUniformValue
- setUniformValue(uniformSet: string, uniformName: string, ...value: number[]): ShaderUniformSet
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Parameters
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uniformSet: string
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uniformName: string
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Rest ...value: number[]
setUniformValueArr
- setUniformValueArr(uniformSet: string, uniformName: string, value: number[]): ShaderUniformSet
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Parameters
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uniformSet: string
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uniformName: string
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value: number[]