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Namespace GameObjectRegistry

Index

Functions

addGameObject

  • addGameObject(gameobject: any): any

callForType

  • callForType(): any

callForTypeSafe

  • callForTypeSafe(): any

deployGameObject

  • deployGameObject(gameobject: any): any

genUniqueName

  • genUniqueName(name: any): any

getAllByType

  • getAllByType(type: any, clone: any): any

registerClass

  • registerClass(gameObjectClass: any): any

removeGameObject

  • removeGameObject(gameobject: any): any

resetEngine

  • resetEngine(): any

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