Methods
addBox
- addBox(x: number, y: number, z: number, sizeX: number, sizeY: number, sizeZ: number, inflate: number, u: number, v: number): ActorRenderer.ModelPart
Parameters
x: number
y: number
z: number
sizeX: number
sizeY: number
sizeZ: number
inflate: number
u: number
v: number
setOffset
Parameters
x: number
y: number
z: number
setPivot
Parameters
x: number
y: number
z: number
setRotation
Parameters
x: number
y: number
z: number
increases the box by a certain value in all directions