Creates a new empty model
Constructs new model using specified RenderMesh
Constructs new block model with single box inside specified block shape. The width of the full block is 1x1x1 units.
block texture name to be used with the model
block texture meta to be used with the model
Constructs new block model with single box of the normal block size.
block texture name to be used with the model
block texture meta to be used with the model
Constructs new block model with single box inside specified block shape. The width of the full block is 1x1x1 units. Uses block id and data to determine texture
sample block id
sample block data
Constructs new block model with single box of the normal block size. The width of the full block is 1x1x1 units. Uses block id and data to determine texture
Adds new box to the model using specified block's textures
Adds new box to the model using specified textures for the six sides of the box
Adds new box to the model using specified block texture name and id
Adds new block with specified block's textures
Adds new RenderMesh to the model
Generated using TypeDoc
Class representing model used by BlockRenderer