Destroys block on coords by entity using specified item.
X coord of the block
Y coord of the block
Z coord of the block
whether to provide drop for the block or not
Entity id or -1 id if entity is not specified
Tool which broke block
Same as breakBlock, but returns object containing drop and experince.
X coord of the block
Y coord of the block
Z coord of the block
Tool which broke block
whether the sky can be seen from coords
Destroys block on coords producing appropriate drop and particles. Do not use for massive tasks due to particles being produced
X coord of the block
Y coord of the block
Z coord of the block
whether to provide drop for the block or not
Creates an explosion on coords
defines how many blocks can the explosion destroy and what blocks can or cannot be destroyed
if true, puts the crater on fire
the list of entity IDs in given box, that are equal to the given type, if blacklist value is false, and all except the entities of the given type, if blacklist value is true
X coord of the block
Z coord of the block
biome id
downfall of the biome on coords
temperature of the biome on coords
X coord of the block
Y coord of the block
Z coord of the block
BlockState object of the block on given coords or Tile object in Legacy pack
X coord of the block
Y coord of the block
Z coord of the block
block's data at coords
X coord of the block
Y coord of the block
Z coord of the block
interface to the vanilla TileEntity (chest, furnace, etc.) on the coords, and null if it's not found
X coord of the block
Y coord of the block
Z coord of the block
block's id at coords
X coord of the chunk
Z coord of the chunk
the loading state of the chunk by chunk coords
X coord of the position
Z coord of the position
the loading state of the chunk by coords
the dimension id to which the following object belongs
BlockState object of the extra block on given coords
grass color on coords
light level on the specified coordinates, from 0 to 15
X coord of the chunk
Z coord of the chunk
true if chunk is loaded, false otherwise
X coord of the position
Z coord of the position
true if chunk on the position is loaded, false otherwise
the list of entity IDs in given box, that are equal to the given type, if blacklist value is false, and all except the entities of the given type, if blacklist value is true
Sets biome id by coords
Sets block on coords
id of the block to set
data of the block to set
Sets block by given BlockState on coords
Sets extra block (for example, water inside another blocks), on given coords by given id and data
Sets extra block (for example, water inside another blocks), on given coords by given BlockState
Creates dropped item and returns entity id
X coord of the place where item will be dropped
Y coord of the place where item will be dropped
Z coord of the place where item will be dropped
id of the item to drop
count of the item to drop
data of the item to drop
extra of the item to drop
drop entity id
Spawns entity of given numeric type on coords
entity type name
Spawns entity of given type on coords with specified spawn event.
namespace of the entity type: 'minecraft' or from add-on.
entity type name
built-in event for entity spawn. Use 'minecraft:entity_born' to spawn baby mob.
Spawns experience orbs on coords
experience amount
BlockSource for the current client
BlockSource for world generation
interface to the dimension where the given entity is (null if given entity does not exist or the dimension is not loaded and interface was not created)
interface to given dimension by default (null if given dimension is not loaded and this interface was not created yet)
Generated using TypeDoc
New class to work with world instead of some methods from World module.