Creates a new CustomGenerator instance using specified base type
base generator type constant, can be from 0 to 4. 0 and 1 represent overworld generator, 2 represents flat world generator, 3 represents nether generator and 4 represents end generator
Creates a new CustomGenerator instance using specified base type
base generator type constant, can be one of the following: "overworld", "overworld1", "flat", "nether", "end"
Disables mods generation in current generator
Specifies whether to use vanilla biome surface cover blocks (grass, sand, podzol, etc.)
if true, vanilla surface will be generated, default value is false
reference to itself to be used in sequential calls
Specifies whether to use mod's generation callbacks
if true, mod generation will be used, default value is true
reference to itself to be used in sequential calls
Specifies whether to generate minecraft vanilla structures
if true, vanilla structures will be generated, default value is false
reference to itself to be used in sequential calls
Specifies which of the generation Callbacks to call, -1 to call no mods generation, 0 to call overworld generation callback, 1 for nether, 2 for end generation callbacks
generation callback to call
Sets terrain generator object used for the landscape generation
terrain generator to be used with current landscape generator or removes terrain generator, if the value is null
reference to itself to be used in sequential calls
Generated using TypeDoc
Class representing landscape generator used for the dimension