Constructs new Particles.ParticleSubEmitter object from given needed params
Constructs new Particles.ParticleSubEmitter object from given descriptor object
If true, the new particle will save the emitter that was used for its creation if it had been. Note: in this case we are talking about emitters, not about sub-emitters.
If true, the new particle will have the velocity of the particle, that calls the sub-emitter, at the time of invocation, default is false
Emitted particles will receive random initial speed
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Sub-emitters describe how specific particle can emit other particles, according to some events, that may happen to it. Mostly for internal use, put sub-emitters' descriptors into
emitters