Add experience to player.
Adds item to player's inventory
if true, surplus will be dropped near player
armor slot's contents.
the id of dimension where player is.
player's exhaustion.
player's experience.
player's gamemode.
player's hunger.
inventory slot's contents.
player's xp level.
player's saturation.
player's score.
player's selected slot.
player's unique numeric entity id
whether the player is a valid entity.
Sets armor slot's contents.
Sets player's exhaustion.
Sets player's experience.
Sets player's hunger.
Sets inventory slot's contents.
Sets player's xp level.
Sets respawn coords for the player.
Sets player's saturation.
Sets player's score.
Sets player's selected slot.
Spawns exp on coords.
experience points value
Generated using TypeDoc
Class to manipulate with separate players. It is temporary! It exists only 1 server tick!