Methods
setUniformValue
- setUniformValue(uniformSet: string, uniformName: string, ...value: number[]): ShaderUniformSet
Parameters
uniformSet: string
uniformName: string
Rest ...value: number[]
setUniformValueArr
- setUniformValueArr(uniformSet: string, uniformName: string, value: number[]): ShaderUniformSet
Parameters
uniformSet: string
uniformName: string
value: number[]