texture resolution after recalculating it with pixel scale
current animation frame
Resets animation
reference to itself to be used in sequential calls
Makes texture animated
array of paths to the animation frames. Each frame should be stored in a separate file
specifies each frame delay in ticks
reference to itself to be used in sequential calls
Sets pixel scale for the texture
Specifies texture resolution. If not equal to file dimensions, the image will be stretched to fit the resolution
reference to itself to be used in sequential calls
Sets texture file path
reference to itself to be used in sequential calls
Generated using TypeDoc
Class representing texture that can be animated
no longer supported and should not be used in new code