Constructs new static Texture with specified bitmap
[[android.graphics.Bitmap]] instance
Constructs new animated Texture with specified frames
an array of [[android.graphics.Bitmap]] instances to be used as animation frames
Constructs new static or animated Texture with specified frames
texture name or array of texture names for animated textures. Accepts raw gui textures names and style bindings (formatted as "style:binding_name").
Style object to look for style bindings. If not specified, default style is used
Resizes all the frames to match the first one
frame number
[[android.graphics.Bitmap]] object containing animation frame for the corresponding frame number
frame number of the animation corresponding to current system time
height of the texture in pixels
width of the texture in pixels
Sets texture offsets in pixels from the upper left bound of the bitmap
Releases all allocated resources, should be called when the texture is not longer needed
Resizes all the frames by constant scale multiplier
scale to modify the frames by
Resizes all the frames of the texture to the specified size
Generated using TypeDoc
Class representing static or animated texture