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Core Engine v2.1 API
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Core Engine v2.1 API
com
zhekasmirnov
horizon
modloader
library
LibraryDirectory
Class LibraryDirectory
Hierarchy
Object
LibraryDirectory
Index
Constructors
constructor
Properties
directory
make
File
manifest
so
File
class
Methods
add
To
Execution
Directory
clone
compile
To
Target
File
equals
finalize
get
Class
get
Dependency
Names
get
Executable
File
get
Include
Dirs
get
Library
get
Name
get
So
File
Name
get
Version
Code
hash
Code
is
In
Dev
Mode
is
Pre
Compiled
is
Shared
Library
load
Executable
File
notify
notify
All
set
Pre
Compiled
to
String
wait
Constructors
constructor
new
Library
Directory
(
mod
:
Mod
, directory
:
File
)
:
LibraryDirectory
new
Library
Directory
(
directory
:
File
)
:
LibraryDirectory
Parameters
mod:
Mod
directory:
File
Returns
LibraryDirectory
Parameters
directory:
File
Returns
LibraryDirectory
Properties
Readonly
directory
directory
:
File
Readonly
make
File
make
File
:
LibraryMakeFile
Readonly
manifest
manifest
:
LibraryManifest
Readonly
so
File
so
File
:
File
Static
class
class
:
Class
<
LibraryDirectory
>
Methods
add
To
Execution
Directory
add
To
Execution
Directory
(
dir
:
ExecutionDirectory
, context
:
Context
, target
:
File
)
:
void
Parameters
dir:
ExecutionDirectory
context:
Context
target:
File
Returns
void
clone
clone
(
)
:
any
Returns
any
compile
To
Target
File
compile
To
Target
File
(
directory
:
ExecutionDirectory
, context
:
Context
, target
:
File
)
:
void
Parameters
directory:
ExecutionDirectory
context:
Context
target:
File
Returns
void
equals
equals
(
param0
:
any
)
:
boolean
Parameters
param0:
any
Returns
boolean
finalize
finalize
(
)
:
void
Returns
void
get
Class
get
Class
(
)
:
Class
<
any
>
Returns
Class
<
any
>
get
Dependency
Names
get
Dependency
Names
(
)
:
List
<
string
>
Returns
List
<
string
>
get
Executable
File
get
Executable
File
(
)
:
File
Returns
File
get
Include
Dirs
get
Include
Dirs
(
)
:
List
<
File
>
Returns
List
<
File
>
get
Library
get
Library
(
)
:
Library
Returns
Library
get
Name
get
Name
(
)
:
string
Returns
string
get
So
File
Name
get
So
File
Name
(
)
:
string
Returns
string
get
Version
Code
get
Version
Code
(
)
:
number
Returns
number
hash
Code
hash
Code
(
)
:
number
Returns
number
is
In
Dev
Mode
is
In
Dev
Mode
(
)
:
boolean
Returns
boolean
is
Pre
Compiled
is
Pre
Compiled
(
)
:
boolean
Returns
boolean
is
Shared
Library
is
Shared
Library
(
)
:
boolean
Returns
boolean
load
Executable
File
load
Executable
File
(
)
:
void
Returns
void
notify
notify
(
)
:
void
Returns
void
notify
All
notify
All
(
)
:
void
Returns
void
set
Pre
Compiled
set
Pre
Compiled
(
pre
:
boolean
)
:
void
Parameters
pre:
boolean
Returns
void
to
String
to
String
(
)
:
string
Returns
string
wait
wait
(
)
:
void
wait
(
param0
:
number
)
:
void
wait
(
param0
:
number
, param1
:
number
)
:
void
Returns
void
Parameters
param0:
number
Returns
void
Parameters
param0:
number
param1:
number
Returns
void
Exports
Actor
Renderer
Addon
Entity
Registry
Animation
Armor
Block
Block
Renderer
Callback
Commands
Config
Custom
Enchant
Debug
Dimensions
Entity
EntityAI
EntityAIClass
File
Tools
Game
Game
Object
Registry
Generation
Utils
ICRender
IDData
IDRegistry
Item
Item
Model
Liquid
Registry
Logger
Low
Level
Utils
Mob
Registry
Mob
Spawn
Registry
Mod
ModAPI
Mod
Pack
NBT
Native
Network
Particles
Player
Recipes
Render
Render
Mesh
Saver
Threading
Tile
Entity
ToolAPI
Translation
UI
Updatable
World
World
Renderer
com
zhekasmirnov
apparatus
horizon
modloader
Mod
Context
configuration
java
library
mod
repo
resource
runtime
innercore
Library
Directory
constructor
directory
make
File
manifest
so
File
class
add
To
Execution
Directory
clone
compile
To
Target
File
equals
finalize
get
Class
get
Dependency
Names
get
Executable
File
get
Include
Dirs
get
Library
get
Name
get
So
File
Name
get
Version
Code
hash
Code
is
In
Dev
Mode
is
Pre
Compiled
is
Shared
Library
load
Executable
File
notify
notify
All
set
Pre
Compiled
to
String
wait
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