Interface ExplosionFunction
Callable
- ExplosionFunction(coords: Vector, params: { entity: number; onFire: boolean; power: number; someBool: boolean; someFloat: number }): void
Parameters
params: { entity: number; onFire: boolean; power: number; someBool: boolean; someFloat: number }
entity: number
onFire: boolean
power: number
someBool: boolean
someFloat: number
Returns void
Function used in "Explosion" callback