Options
All
  • Public
  • Public/Protected
  • All
Menu

Interface ServerPlayerTickFunction

Hierarchy

  • ServerPlayerTickFunction

Callable

  • ServerPlayerTickFunction(playerUid: number, isPlayerDead?: boolean): void
  • Function used in "ServerPlayerTick" callback

    Parameters

    • playerUid: number

      player entity unique id

    • Optional isPlayerDead: boolean

      is following player dead

    Returns void

Generated using TypeDoc