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Class used to create windows with multiple tabs

Hierarchy

Index

Constructors

Properties

closeOnBackPressed: boolean
currentTab: number
class: Class<TabbedWindow>

Methods

  • clone(): any
  • close(): void
  • equals(param0: any): boolean
  • finalize(): void
  • frame(time: number): void
  • getClass(): Class<any>
  • getDefaultTab(): number
  • getGlobalTabSize(): number
  • getInnerWindowHeight(): number
  • getInnerWindowWidth(): number
  • getWindowForTab(index: number): UIWindow
  • getWindowTabSize(): number
  • hashCode(): number
  • invalidateDrawing(onCurrentThread: boolean): void
  • invalidateElements(onCurrentThread: boolean): void
  • isDynamic(): boolean
  • isInventoryNeeded(): boolean
  • isOpened(): boolean
  • notify(): void
  • notifyAll(): void
  • onBackPressed(): boolean
  • onTabSelected(index: number): void
  • open(): void
  • setBlockingBackground(b: boolean): void
  • setCloseOnBackPressed(cobp: boolean): void
  • setDebugEnabled(debug: boolean): void
  • setDefaultTab(tab: number): void
  • setFakeTab(index: number, tabOverlay: ElementSet): void
  • Sets new style object as current window's style. If the new style is a different object then an old one, forces window invalidation

    Parameters

    Returns void

  • Overrides style properties of the current style by the values specified in the style parameter

    Parameters

    • style: BindingSet

      js object where keys represent binding names and values represent texture gui names

    Returns void

  • toString(): string
  • wait(): void
  • wait(param0: number): void
  • wait(param0: number, param1: number): void

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