location to be used for the tabbed window
Constructs new UI.TabbedWindow with specified content
object containing window description
current default tab index. If no default tab was specified via UI.TabbedWindow.setDefaultTab, the first tab added becomes default
tab selector window width in global units
tab content window height in units
tab content window width in units
tab selector window width in units
Specifies whether the window should darken and block background. Default value is false
pass true if you want the window to block background
Sets default tab index
index of the tab to be opened by default
Creates fake tab with no content
index of the tab, see TabbedWindow.setTab for details
content of the tab selector
Sets window location (bounds) to draw window within
location to be used for the tabbed window
Sets new style object as current window's style. If the new style is a different object then an old one, forces window invalidation
Overrides style properties of the current style by the values specified in the style parameter
js object where keys represent binding names and values represent texture gui names
Sets content of the tab
index of the tab. There are 12 tabs available, from 0 to 11. The location of the tabs is as follows:
0 6
1 7
2 8
3 9
4 10
5 11
content of the tab selector
content of the window to be created for the tab
if true, tab is always displayed as selected. Default value is false
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Constructs new UI.TabbedWindow with specified location