If true, all existing vertices of the mesh are deleted before the file is imported
If true, v of the texture is inverted
If true, Minecraft won't be forced to rebuild the following NativeRenderMesh before the file is imported
Additional scale along x, y and z axis
Additional translation along x, y and z axis
Generated using TypeDoc
Object used in NativeRenderMesh.importFromFile and one of NativeRenderMesh constructors. Here you can put some additional parameters, that will be applied to the mesh, when the file is being imported